The Planesurfer's Guide to the Multiverse
By Puck
Finn
Have you ever wanted to float through the silvery
void of the Astral Plane? To do battle in the halls of Valhalla?
To experience the terrors of the Abyss or to dine on ambrosia
from the peaks of Mt. Olympus?
The Planesurfer's Guide to the
Multiverse, one of the newest additions to Pan Historia, is
a novel where truly anything can happen. A delightful potpourri
of science fiction, fantasy, horror and nearly every other
imaginable genre, the main storyline focuses on life in the
donut-shaped city of Sigil which is located in the exact center
of the multiverse and from which all realities, all planes
of existence are as easy to reach as walking through the right
door.
The city of Sigil (often referred to as "the Cage" or
the "City of Doors") is sectioned into six distinctive
areas from the luxurious Lady's Ward (named for the ever-silent
ruler of Sigil, The Lady of Pain) to the vile and dangerous
streets of the Hive. It's a place where virtually any pleasure
or any sort of treachery can be had... for a price... and where
it's not who you know, but what you know that counts. Knowledge
is power, Cutter.. don't forget it. ;)
What you believe is
also an important issue in Sigil. In fact, some would say that
it is the most important issue. After all, it's what a person
believes that is the motivating force behind the city's factions
whose power is second only to that of The Lady and is what
truly makes the City of Doors a unique place to write and play
in.
The factions currently in play in the novel include
the Dustmen, who believe that everyone is already dead and
it's
only after your mortal body dies that you truly begin living;
The Godsmen, who believe that all things can ascend to greater
glory.. that if you do well in this life, that you'll move
up to a higher life form in the next until you eventually become
more powerful than a god, but if you do poorly, however, you
might come back as larvae instead. Also in play is a member
of the Revolutionary League who believe that the real secrets
to the multiverse will only be revealed after all of the other
factions are destroyed and who spend countless hours plotting
new ways to pit the other factions against one another.
Virtually
any kind of creature can be found in Sigil, from demons and
djinns to elves and fairies as well as those unfortunate humans
who find themselves deposited there after having unwittingly
stepped through a portal (which are pretty much all one-way,
of course). The good folks of Sigil call these poor sods "the
Clueless".
Beyond the city of Sigil even more endless
possibilities can be found. There is the Outlands that surround
Sigil, where the Wild Hunt is forever on the prowl and beyond
that, a multiverse of planes from the ethereal and the astral
to Asgard, the Grey Waste and the wild and feral Beastlands.
Some of the characters that currently flavor
this new novel include Puck, who recently found himself waking
up on a slab
in the city's mortuary, the victim of some unknown power;
Tokker, a petty thief who found himself in the right place
in the wrong
time and is now caught in the middle of a mystery he'd
just as soon not be a part of; Azrael, an elemental being who
is being pursued by a god; Roxanna, a mortician who's curiosity
might soon get the best of her; Mirai the devoted servant
of
the Lady of Pain who has journeyed into the heart of madness
in hopes of finding some relief from the humdrum life in
the Lady's Ward and Mat and Electron who, by sheer misfortune,
find themselves ripped from their earthly home and will
soon
have to face the cold reality that they may never find
their way back again.
Complete with it's own unique cant (or
slang,
if you will), The Planesurfer's Guide to the Multiverse
is based on Wizard's of the Coast's now-retired philosophical
roleplaying setting, Planescape and is one of the last
remaining
refuges for it's devout fans. Not familiar with Planescape?
Not to worry, Cutter, all you have to do to become part
of Sigil and the multiverse is just step through a door or
mark
a path across the Great Road. Once you're there, be sure
to
pay a visit to Diamond Lil's, one of the Hive's most
notorious Inns... you can tell 'em that Puck sent ya. ;) Return to the Front Page
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