Strange Harbors

by Copper Pollard

There is something strange in the air. Something odd, out of place, like the acrid waft of a snuffed candle in sunlit kitchen. Or perhaps it is just something old, invigorated, given new life. Something, perhaps, like the novel Strange Harbors.

One of the Pan’s newest fantasy novels, it is also one of its oldest. How so?

Strange Harbors co-founder Garnet says: ‘It’s an extension of something that was started before the first big crash, even though not a lot of people are around to remember it. And I like that fact.’

The original novel she is referring to was a pre-Crash novel called Sanctuary, an urban low-fantasy tale charting the lives of people in the only neutral city amid a raging war. The city of Sanctuary still exists in the world of Strange Harbors, albeit on the far side of a dangerous ocean.

The new story, in fact, is more of a prequel to that original tale than a sequel, this time charting the early exploration of the world as the Days of Sail emerge. Specifically, it follows the efforts of the Second Great Expedition in its efforts to establish a colony on a distant island.

The characters within are setting out on a journey into the heart of darkness, stepping out in unknown lands with character strengths and failings that go with the motives required to make exploration viable, commercial and successful.

Strange Harbors board member Jasper Cordwainer recalls what initially excited him about the novel. ‘I was drawn to the mystery, the already complicated history of those on the expedition and how it would drive interaction among the settlers, the unknown fate of the previous settlers, and the non-human dangers that would lie on the other side of the Clouded Ocean. Settlers who hope to start a new life, having it in their minds that hardships will involve satisfying their basic needs, are up against much more – themselves, an unseen enemy – and I knew it would make for quite an interesting story to be a part of.’

Strange Harbors co-founder Garnet adds: ‘It's a bit of a relief to finally have some low fantasy here, something that's not all magic and elves and “we must save the world” hysteria.’

That is one of the important points in Strange Harbors. The founder and early members of the novel agreed from the start that magic should not feature in the novel and that it would be interesting to explore the narrative development of a fantasy setting based almost entirely on a human culture. As introspective as that might sound, there are still adventures to be had and non-human cultures to meet.

So why not set your sail for the Strange Harbors.

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