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Jedi Knight Vana Rauko


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In the Trapped in Pan Novel:



Name: Vana Rakuo Sizhran
Rank: Jedi Knight, Queen of the Falleen

Sex: female
Height:6 feet
Eye Color: turquoise

Hair Color: blue-black (like Thrawn)
Appearance: green skin, lithe, every inch a woman

Species: Falleen
Homeworld: Falleen
Birthplace: Tibannopolis on Bespin
Age: 80

Identifying marks: none

Occupation: Jedi Knight & Queen of Falleen
Weapon/s: purple lightsaber
Jedi battle meditation
Ship/s: Galactic Alliance ships

Strengths: Force skills
Weaknesses: her pregnancy
Personality: Seems like a normal stoic Falleen, but underneath she's revealed to be a woman of parts

History: Oldest of Hyksos and Xule Rauko's two living children, Vana is the only remaining member of their bloodline to carry her mother's Jedi ability (full ability). Has also inherited a few relatively rare Force talents: battle meditation and beast language.
Has a seventy-eight year old younger brother. He likes to travel.

Vana is currently seeking a new Padawan to train. Her husband, who was her first Padawan, is now a fully trained Jedi Knight in his own right. She also carries triplet male Falleen in her womb....brothers to the twin daughters she gave birth to at the age of 76.5 Standard years.

Rhapsody of Fire: The Mystic Legend of the Demon Knight (Part 1)

Rhapsody of Fire: The Mystic legend of the Demon Knight (Part 2)

My Theme song (Rhapsody of Fire, featuring Christopher Lee): The Magic of the Wizard's Dream (German version)

I Am A: Neutral Good Human Cleric (3rd Level)

Ability Scores:
Strength-10
Dexterity-10
Constitution-11
Intelligence-11
Wisdom-10
Charisma-11

Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because it advances mediocrity by limiting the actions of the truly capable.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Class:
Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

-------------------------------------------------------------------------------- Detailed Results:

Alignment:
Lawful Good ----- XXXXXXXXXXXXXXXXXX (18)
Neutral Good ---- XXXXXXXXXXXXXXXXXXX (19)
Chaotic Good ---- XXXXXXXXXXXXXXXXXX (18)
Lawful Neutral -- XXXXXXXXXXXXXXXX (16)
True Neutral ---- XXXXXXXXXXXXXXXXX (17)
Chaotic Neutral - XXXXXXXXXXXXXXXX (16)
Lawful Evil ----- XXXXXXX (7)
Neutral Evil ---- XXXXXXXX (8)
Chaotic Evil ---- XXXXXXX (7)

Law & Chaos:
Law ----- XXXXXX (6)
Neutral - XXXXXXX (7)
Chaos --- XXXXXX (6)

Good & Evil:
Good ---- XXXXXXXXXXXX (12)
Neutral - XXXXXXXXXX (10)
Evil ---- X (1)

Race:
Human ---- XXXXXXXXXXXXX (13)
Dwarf ---- XXXXXX (6)
Elf ------ XXXXXXXX (8)
Gnome ---- XXXXXXXX (8)
Halfling - XXXXXXXXXX (10)
Half-Elf - XXXXXXXXXX (10)
Half-Orc - XXXXXX (6)

Class:
Barbarian - (-4)
Bard ------ (-2)
Cleric ---- XXXX (4)
Druid ----- (0)
Fighter --- (-2)
Monk ------ (-21)
Paladin --- (-17)
Ranger ---- XX (2)
Rogue ----- (-2)
Sorcerer -- (-2)
Wizard ---- XX (2)

My Novels:

Trapped in Pan - Out of Pan

My Reference Books:

Kiss the Cook

My Blog:

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